July 28, 2020
Source File strafing_run.blend The result of recording camera movement (Auto Keying) when in walk navigation (WASD) mode: Smoothing using [ALT+O]: Approximating using Decimate (% allowed change): Copying camera animation data to an object: Quick notes This is a popular learning trajectory for animating objects in Blender: Goal “I want to make an animation” Approach […]
July 28, 2020
Source File fish.blend Render Quick Notes +1 single vertex emitter. Very useful. +1 Graph Editor smoothing and decimating keyframes of recording of leader object. Boid brain starts doing its thing starting at frame 1. So you need a bit of a lead-in before you start to see stable results. Can’t have boid brain pre-calculate […]
July 28, 2020
Thank you masterxeon1001 ! https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) Requirements Blender 2.8x Get it here: https://builder.blender.org/download (2.8) HardOps (2.8) BoxCutter Get it here: https://blendermarket.com +1 Daniel Simon https://www.google.com/search?q=daniel+simon&tbm=isch Source Files oblivion_drone001.blend oblivion_drone002.blend Render Quick notes Add a UV sphere. Subdivision modifier. [CTRL]+[4] […]
June 30, 2020
Inspiration #1: https://www.shutterstock.com/video/clip-22888744 #2 I have attempted to create something resembling the above examples in 3D program Blender. 2D HUD objects flat on XY plane don’t look good in renders. May need to solidify and view at an angle. Source Files concentricV1_001.blend concentricV1_002.blend Note: file was saved with [ / ] active. press […]
June 27, 2020
Thank you masterxeon1001 ! https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) Requirements Blender 2.8x Get it here: https://builder.blender.org/download (2.8) HardOps (2.8) BoxCutter Get it here: https://blendermarket.com Source Files cylinoidV4_001.blend cylinoidV4_002.blend (Cycles) cylinoidV4_003.blend (shading fixes) Shading fixes screw segments from 36 to […]
June 26, 2020
Blender versus FFMPEG Using FFmpeg is preferred over Blender Video Sequence Editor (VSE) as it runs mean and lean from a command prompt, does not need to render images prior to encoding, encodes multi-processor and offers many encoding options. Use Blender VSE for multi track video editing. Links https://ffmpeg.org/download.html https://trac.ffmpeg.org/wiki/Encode/H.264 https://trac.ffmpeg.org/wiki/Encode/H.265 (required HEVC hardware decoder) […]
June 25, 2020
[WIN]+[R] %appdata% [ENTER] \Blender Foundation \Blender \<version> \scripts \addons \DECALmachine \assets \Decals\ DecalMachine_c0.zip
June 21, 2020
Some great tutorials for inspiration. Note this is somewhat different from placing green/blue screen opacity masked real video footage into a rich 3D environment. Here we are simply adding single 3D elements to an existing video. Having said that, both scenarios require camera tracking. Here is an example of green screen footage […]