HUD concentric circles V1

June 30, 2020

Inspiration   #1: https://www.shutterstock.com/video/clip-22888744   #2 I have attempted to create something resembling the above examples in 3D program Blender. 2D HUD objects flat on XY plane don’t look good in renders.  May need to solidify and view at an angle. Source Files concentricV1_001.blend concentricV1_002.blend  Note: file was saved with [ / ] active. press […]

Cylinoid V4

June 27, 2020

Thank you masterxeon1001 ! https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) Requirements Blender 2.8x Get it here: https://builder.blender.org/download (2.8) HardOps (2.8) BoxCutter Get it here: https://blendermarket.com     Source Files cylinoidV4_001.blend cylinoidV4_002.blend (Cycles) cylinoidV4_003.blend (shading fixes)   Shading fixes screw segments from 36 to […]

FFmpeg

June 26, 2020

Blender versus FFMPEG Using FFmpeg is preferred over Blender Video Sequence Editor (VSE) as it runs mean and lean from a command prompt, does not need to render images prior to encoding, encodes multi-processor and offers many encoding options.  Use Blender VSE for multi track video editing. Links https://ffmpeg.org/download.html https://trac.ffmpeg.org/wiki/Encode/H.264 https://trac.ffmpeg.org/wiki/Encode/H.265 (required HEVC hardware decoder) […]

DecalMachine

June 25, 2020

[WIN]+[R] %appdata% [ENTER] \Blender Foundation \Blender \<version> \scripts \addons \DECALmachine \assets \Decals\ DecalMachine_c0.zip

Blender camera tracking (video)

June 21, 2020

Some great tutorials for inspiration.       Note this is somewhat different from placing green/blue screen opacity masked real video footage into a rich 3D environment.  Here we are simply adding single 3D elements to an existing video. Having said that, both scenarios require camera tracking. Here is an example of green screen footage […]

Blender / fSpy camera matching (still image)

June 21, 2020

Thanks for a great tutorial! Camera Matching adjusts a camera viewpoint so that the perspective in a background image matches the perspective of the 3D world. This allows you to place 3D objects as if they were part of the background image. fSpy is an open source still image camera matching utility.  Here’s an outline […]

Jet engine V1

June 19, 2020

Thank you masterxeon1001 ! https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) Requirements Blender 2.8x Get it here: https://builder.blender.org/download (2.8) HardOps (2.8) BoxCutter Get it here: https://blendermarket.com   Source Files jetengineV1_001.blend Render  

VertexWeight + Mask modifier

June 18, 2020

Source Files mods_vertexweight_mask.blend Render   Notes The downside of using vertices > weight painting > mask to create a dissolve / appear effect is that the effect requires a serious subdivision amount to look hi-res.  An animated shader is better suited for this task. Empty.001 Suzanne.001 Create vertex group ‘Gradient’ Subdivision modifier Render: 4-6 Viewport: […]

Tornado

June 17, 2020

Source Files tornado.blend Notes Physics Fluid > Flow > Type: Geometry does not seem to work for me in Blender 2.8x.  Smoke does not follow particles.  ‘Type: Inflow’ can be used as a workaround, but it does not produce the desired result.

Chair V1

June 17, 2020

Thank you BlenderGuru for a great tutorial! Source Files chairV1_001.blend chairV1_002.blend Render