Blender textures and materials + FBX export for Unity

May 8, 2018

Blender comes with a built in Blender Render engine and a Cycles Render engine. In this example the selected render engine is irrelevant. Blender comes with an optional Nodes material editor. Select this material as the main node in the Nodes editor. Nodes editor In this example we will not use the optional Nodes editor. […]

Unity Doodlejump

July 4, 2017

Based on the following tutorial: Click on the image below to start the game. Controls [SPACE] Jump [LEFT][RIGHT][UP][DOWN] Movement Unity source  

Unity PewPew

June 27, 2017

Click on the image below to start the game. Controls [CTRL] Fire [LEFT][RIGHT][UP][DOWN] Movement Scrolling background Parallax background Unity source Playership.blend Enemyship.blend Asteroid01.blend Asteroid02.blend Asteroid03.blend Blender Texture setup RGBA file: RGB = Diffuse  Alpha channel = Specular.  Use Adobe Photoshop to export to RGB (JPEG). Use a Mix shader to mix in overal glossiness.  Use […]

Kerbal Space Program – How to get to orbit

September 30, 2016

In a nutshell, first we initiate a Gravity Turn.  We make sure not to exceed Terminal Velocity.  Then we need to get to orbit.  Learn to use the Navball.  When coming down we use Aerobraking.  That’s it, class dismissed. Gravity Turn Terminal Velocity How to Get into Orbit Navball Aerobraking Gravity Turn Getting to space […]

Kerbal Space Program – How to build a rocket

September 30, 2016

What engines to use?  How much fuel to take?  What shape should the craft be?  Stack decouplers or Radial decouplers?  Solid booster or Liquid Fuel Engine?  Let’s start with some basic concepts. Basic concepts Forces There are four forces acting on a craft when in the lower atmosphere within gravity: Thrust, Weight, Lift and Drag. Thrust and […]

Kerbal Space Program

September 28, 2016

Kerbal Space Program (KSP) is a space flight simulation video game where you design and build rockets (and spaceplanes) to launch cute little Kerbal creatures into space. This shouldn’t fly?! Kerbal Space Program is like buying a self-assembly Space Shuttle without instructions. And to make matters worse, the program does little to stop you from […]


September 9, 2016

Hunrath, home of the humans, primary color yellow. Kaptar, home of the Arai, primary color blue. Maray, home of the Villein, primary color green. Soria, home of the Mofang, primary color red. The War The Mofang had amazing technology, well beyond the other species, and at first the interactions between worlds seemed cordial and productive. […]

Portal 2

June 25, 2016

  GLAdos “I was getting so lonely down here. It’s good to finally hear someone else’s voice. I’m kidding of course. God, I hate you.”   “Very impressive. Because this message is prerecorded any comments we may make about your success are speculation on our part. Please disregard any undeserved compliments.”   “Here’s an interesting […]

Darksiders 2

June 25, 2016

“Before time was born a bright kingdom was created for the angels, a dark realm for the demons, and a world for mankind.  But War, rider of the apocalypse destroyed the earth before its apointed hour…or so it was claimed.  To spare his brother from oblivion the second horseman rode forth.  And his name…was Death.” […]


June 25, 2016

“He rode forth to take peace from earth and made men to kill one another.  The dark rider was the embodiment of WAR and his horse was RUIN.” War: “It’s not Death you should fear.” Uriel: “You would fight this war alone?” War: [Dropping the remains of the Seventh Seal] “No. Not alone.”   […]