Retopo

April 17, 2020

Thank you FlippedNormals for a great tutorial! Quick Notes Enable the F2 addon Snapping – enable ‘Project Onto Self’ and ‘Project Individual Elements’ Enable Backface culling Object Context – Viewport Display – enable ‘In front’ Material – Viewport Display – Give it a color Modifiers ShrinkWrap – Select target object – otherwise default settings Mirror […]

Box city

April 17, 2020

Source Files city001.blend city002.blend city003.blend city004.blend city005.blend city006.blend city007.blend city008.blend Render 2583 x 1080 px  

Blender Python #0003

March 27, 2020

Redraw bpy.context.view_layer layer.update() bpy.context.area.tag_redraw()  # granted the context area is the one you are working with Voxel remesher   Camera 1. dolly in / out 2. pedestal up / down 3. truck left / right 4. pan left / right 5. tilt up / down 6. roll left / right 7. Zoom in / out Zooming involves changing the focal length of the lens to make […]

Blender Python #0002

March 12, 2020

Terminology Origins There are only 2 origins: World origin (0,0,0) in the Global coordinate-system. Object origin for each object.  You can place the object origin anywhere, even ‘outside’ of the object. If you go into Edit mode, an object’s origin is….well….the origin, and therefore (0,0,0). Vertices coordinate  values are always relative to the object’s origin. […]

Spherical A1

March 5, 2020

Thank you masterxeon1001 https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) HDR images courtesy HDRlabs http://www.hdrlabs.com/sibl/archive Requirements Blender 2.82 Get it here: https://builder.blender.org/download (2.8) HOps 00984_Thulium_10 (2.8) BoxCutter 715_14 Get it here: https://blendermarket.com     Source files SphericalA1_0001.blend SphericalA1_0002.blend   Render

Blender Python #0001

February 23, 2020

1 2 3 4 5 bpy.context.object # Active object (last object selected) bpy.context.selected_objects # All selected objects context.scene.objects # All objects in current scene bpy.data.objects # All objects bpy.data.meshes # All meshesbpy.context.object # Active object (last object selected) bpy.context.selected_objects # All selected objects context.scene.objects # All objects in current scene bpy.data.objects # All objects bpy.data.meshes […]

CylinoidV3

February 16, 2020

Thank you masterxeon1001 https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) HDR images courtesy HDRlabs http://www.hdrlabs.com/sibl/archive Requirements Blender 2.82 Get it here: https://builder.blender.org/download (2.8) HOps 00984_Thulium_10 (2.8) BoxCutter 715_14 Get it here: https://blendermarket.com     Source Files cylinoidV3_0001.blend cylinoidV3_0002.blend cylinoidV3_0003.blend cylinoidV3_0004.blend cylinoidV3_0005.blend   Render

ConduitV1

February 14, 2020

Thank you masterxeon1001 https://www.youtube.com/user/masterxeon1001/videos Buy masterxeon1001 a beer! https://gumroad.com/masterxeon1001 (click on the Donate Box, enter an amount and pay using Paypal) HDR images courtesy HDRlabs http://www.hdrlabs.com/sibl/archive Requirements Blender 2.83 alpha Get it here: https://builder.blender.org/download (2.8) HOps (2.8) BoxCutter Get it here: https://blendermarket.com     Simple Deform I got into trouble using Simple Deform.  There is one […]

Spherical equirectangular environment textures and HDRI

February 10, 2020

Skybox / Skydome A skybox is a method of creating backgrounds to make a 3D environment in a video game level look bigger than it really is.  When a skybox is used, the level is enclosed in a cuboid. The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube’s faces […]

Blender Particle physics simulations

February 10, 2020

Thank you Ducky 3D! particles0001a.blend particles0001b.blend Icosphere Subdivide 3 Particle Properties > + > Render: Path > Cache: Bake Particle Properties > Field Weights > Gravity: 0 Add > Force Field > Turbulence > S Add > Force Field > Turbulence > S Add > Force Field > Vortex > S Turbulence #1 Strength:13 Turbulence […]