By telleropnul, February 8, 2020
Thank you Ducky3D and MasterXeon1001!
Very resource hungry material due to 3x stacked bump nodes.
Clever use of geometry node “true normals” + animated mapping / noise to put emission on parts of geometry.
To me, its always a good idea to carry two sacks of something when you walk around. That way, if anyone says, “Hey can you give me a hand?,” you can say, “Sorry, got these sacks.”