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#>?????x ?DATAȯ ((DATA( DMDATAuNTShader NodetreeHaShaderNodeTreeDATArShaderNodeOutputMaterialMaterial OutputS|???HplCC CB(BDATAHpqnSurfaceSurfaceDE޶NodeSocketShaderDATAnqlHpVolumeVolume@E޶NodeSocketShaderDATAlqnDisplacementDisplacementE޶NodeSocketVector(DATA(y?DATArShaderNodeEmissionEmission???kHiggBC CB(BDATAkqHiColorColor@E޶NodeSocketColorDATAz9C?;pN>>?DATAHiqkStrengthStrengthDE޶NodeSocketFloatHDATAw?$tIDATAgqEmissionEmissionDE޶NodeSocketShaderDATArShaderNodeMathMaths???eHb``HHpC CB(BDATAeqdValueValueDE޶NodeSocketFloatȵDATAȵw?@@FDATAdqHbeValue_001Value@E޶NodeSocketFloatDATAwA@@FDATAHbqdValue_002ValueHE޶NodeSocketFloatDATAw@@FDATA`qValueValueDE޶NodeSocketFloathDATAhwDATA8Hte`DATArShaderNodeMathMath.001s???^H[YYpC CB(BDATA^q]ValueValueDE޶NodeSocketFloatHDATAHw?@@FDATA]qH[^Value_001ValueHE޶NodeSocketFloat(DATA(w?@@FDATAH[q]Value_002ValueHE޶NodeSocketFloatDATAw@@FDATAYqValueValueDE޶NodeSocketFloatDATAwDATA8t^YDATArShaderNodeMathMath.002s???WHTRRC CB(BDATAWqVValueValue@E޶NodeSocketFloatȴDATAȴw?@@FDATAVqHTWValue_001Value@E޶NodeSocketFloatDATAwL>@@FDATAHTqVValue_002ValueHE޶NodeSocketFloatDATAw@@FDATARqValueValueDE޶NodeSocketFloathDATAhwDATA8tWRDATA8tHgHpDATA8Ht`HiDATA8tHYeDATA8tR^DATA@x  ADATAA>7<@|ox>7<@>7<@|ox|ox|ox>7<@|ox>7<@>7<@|ox|ox|ox>7<@|ox>7<@|ox>7<@>7<@|ox>7<@|ox|ox|ox>7<@|ox>7<@|ox>7<@MAH2MAMaterial.002/a?U??|>?????( ?DATA DATA DMDATAuNTShader NodetreeaShaderNodeTreeDATArShaderNodeOutputMaterialMaterial OutputS|???PHMCC CB(BDATAPqOSurfaceSurfaceDE޶NodeSocketShaderDATAOqHMPVolumeVolume@E޶NodeSocketShaderDATAHMqODisplacementDisplacementE޶NodeSocketVectorHDATAHy?DATArShaderNodeEmissionEmission???KIHHBC CB(BDATAKqIColorColor@E޶NodeSocketColor(DATA(z/n#>2>>?DATAIqKStrengthStrengthDE޶NodeSocketFloatDATAw?$tIDATAHqEmissionEmissionDE޶NodeSocketShaderDATArShaderNodeMathMaths???HFBAApC CB(BDATAHFqDValueValueDE޶NodeSocketFloatHDATAw?@@FDATADqBHFValue_001Value@E޶NodeSocketFloatȳDATAȳwA@@FDATABqDValue_002ValueHE޶NodeSocketFloatDATAw@@FDATAAqValueValueDE޶NodeSocketFloatDATAwDATA8tHFADATArShaderNodeMathMath.001s???HȺHHpC CB(BDATAHqValueValueDE޶NodeSocketFloathDATAhw?@@FDATAqȺHValue_001ValueHE޶NodeSocketFloatHDATAHw?@@FDATAȺqValue_002ValueHE޶NodeSocketFloat(DATA(w@@FDATAqValueValueDE޶NodeSocketFloatDATAwDATA8HtHDATArShaderNodeMathMath.002s???HȳC CB(BDATAHqValueValue@E޶NodeSocketFloatDATAw?@@FDATAqȳHValue_001Value@E޶NodeSocketFloatȲDATAȲwL>@@FDATAȳqValue_002ValueHE޶NodeSocketFloatDATAw@@FDATAqValueValueDE޶NodeSocketFloatDATAwDATA8tHDATA8tHPDATA8tHAIDATA8HtHFDATA8tHHDATA@(  DATA6;;@kwu6;;@6;;@kwukwukwu6;;@kwu6;;@6;;@kwukwukwu6;;@kwu6;;@kwu6;;@6;;@kwu6;;@kwukwukwu6;;@kwu6;;@kwu6;;@MAH2MAMaterial.003HHl_5=MM>O>????? ?DATAH DATA DMDATAuNTShader Nodetreek_ShaderNodeTreeHDATArShaderNodeOutputMaterialMaterial OutputS|???HȬCC CB(BDATAHqSurfaceSurfaceDE޶NodeSocketShaderDATAqȬHVolumeVolume@E޶NodeSocketShaderDATAȬqDisplacementDisplacementE޶NodeSocketVectorhDATAhy?DATArShaderNodeEmissionEmission???HBC CB(BDATAqHColorColor@E޶NodeSocketColorHDATAHzX)? ?1>?DATAHqStrengthStrengthDE޶NodeSocketFloat(DATA(w?$tIDATAqEmissionEmissionDE޶NodeSocketShaderDATArShaderNodeMathMaths???ȥHpC CB(BDATAȥqValueValueDE޶NodeSocketFloatDATAw?@@FDATAqHȥValue_001Value@E޶NodeSocketFloatDATAwA@@FDATAHqValue_002ValueHE޶NodeSocketFloatȱDATAȱw@@FDATAqValueValueDE޶NodeSocketFloatDATAwDATA8tȥDATArShaderNodeMathMath.001s???ȞHpC CB(BDATAȞqValueValueDE޶NodeSocketFloatHDATAw?@@FDATAqHȞValue_001ValueHE޶NodeSocketFloathDATAhw?@@FDATAHqValue_002ValueHE޶NodeSocketFloatHDATAHw@@FDATAqValueValueDE޶NodeSocketFloat(DATA(wDATA8tȞDATArShaderNodeMathMath.002s???ȗHHHC CB(BDATAȗqValueValue@E޶NodeSocketFloatDATAw?@@FDATAqHȗValue_001Value@E޶NodeSocketFloatDATAwL>@@FDATAHqValue_002ValueHE޶NodeSocketFloatȰDATAȰw@@FDATAqValueValueDE޶NodeSocketFloatDATAwDATA8HtȗDATA8tHDATA8tHDATA8tHȥDATA8HtȞDATA@  DATA>=;@{zu>=;@>=;@{zu{zu{zu>=;@{zu>=;@>=;@{zu{zu{zu>=;@{zu>=;@{zu>=;@>=;@{zu>=;@{zu{zu{zu>=;@{zu>=;@{zu>=;@MAH2MAMaterial.004 o_h=[>??????> ?DATA hhDATAh DMDATAuNTShader NodetreeHm_ShaderNodeTree~DATAr~ShaderNodeBsdfPrincipledPrincipled BSDF???Ȑ+H)H) ACpCB(BDATAȐqBase ColorBase Color@E޶NodeSocketColorDATAz>>>?DATAqHȐSubsurfaceSubsurface@E޶NodeSocketFloatFactorhDATAhw?DATAHqSubsurface RadiusSubsurface Radius@E޶NodeSocketVectorHDATAHy?L>=BDATAqȉHSubsurface ColorSubsurface Color@E޶NodeSocketColor(DATA(zL?L?L??DATAȉqMetallicMetallic@E޶NodeSocketFloatFactorDATAw??DATAqHȉSpecularSpecular@E޶NodeSocketFloatFactorDATAw??DATAHqSpecular TintSpecular Tint@E޶NodeSocketFloatFactorȯDATAȯw?DATAqȂHRoughnessRoughness@E޶NodeSocketFloatFactorDATAw,>?DATAȂqAnisotropicAnisotropic@E޶NodeSocketFloatFactorDATAw?DATAqH>ȂAnisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactorhDATAhw?DATAH>q<SheenSheen@E޶NodeSocketFloatFactorHDATAHw?DATA<q:H>Sheen TintSheen Tint@E޶NodeSocketFloatFactor(DATA(w??DATA:q9<ClearcoatClearcoat@E޶NodeSocketFloatFactorDATAw?DATA9qH7:Clearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactorDATAw<?DATAH7q59IORIOR@E޶NodeSocketFloatȮDATAȮw?zDDATA5q3H7TransmissionTransmission@E޶NodeSocketFloatFactorDATAw?DATA3q25Transmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactorDATAw?DATA2qH03EmissionEmission@E޶NodeSocketColorhDATAhz?DATAH0q.2AlphaAlpha@E޶NodeSocketFloatFactorHDATAHw??DATA.q,H0NormalNormalE޶NodeSocketVector(DATA(y?DATA,q+.Clearcoat NormalClearcoat NormalE޶NodeSocketVectorDATAy?DATA+q,TangentTangentE޶NodeSocketVectorDATAy?DATAH)qBSDFBSDFDE޶NodeSocketShaderDATA~rShaderNodeOutputMaterialMaterial OutputS|???'$CC CB(BDATA'q%SurfaceSurfaceDE޶NodeSocketShaderDATA%q$'VolumeVolume@E޶NodeSocketShaderDATA$q%DisplacementDisplacementE޶NodeSocketVectorȭDATAȭy?DATA8t~H)'DATA@   DATA @,,,IIIGGGFFF555555'''@ @887NNNLLLJJJIIHGGF%%%######$$$332**)'''...>>=KKKJJJHHHFFF??>===///,,,"""""!"""%%%GGGTTT222((((((FFF,,,%%%$$#%%$BBAAAA@@@998(((???AAA888UUU777(('(((EEEHHG999'''///111555:::>>>000!!!///===???333@@@OOO666555CCCJJIBBB***:::DDC==<...+++444666... ///110***%%% @:::GGFMMM777///LLL???DDDCCB444===000333+++------'''666111000<<<$$$<<<---FFF@@@OOO777PPPCCCEEEEED887111444---)))---..-(((---%%%%%%222<<<222 @DDDNNN;;;999OOOUUTQQQCCC+++$$$   """..-)))(((888@999IIICCBEEDOOOKKK:::00/+++&&&""" !!!'''(((777BBBKKKEEE111///776===<<<222))("""&&&,,,)))>>=???@@@***,,,<<%$? >?????>| ?DATAȪ ((DATA( DMDATA|uNTShader NodetreeaShaderNodeTreeaCAzxDATAzrxShaderNodeBsdfPrincipledPrincipled BSDF???H"ȺȺ ACpCB(B AzCC\CApCDATAH"q Base ColorBase Color@E޶NodeSocketColor A9CDATAz.<.<.<?DATA qH"SubsurfaceSubsurface@E޶NodeSocketFloatFactor A33#CDATAw?DATAq Subsurface RadiusSubsurface Radius@E޶NodeSocketVector A33 ChDATAhy?L>=BDATAqHSubsurface ColorSubsurface Color@E޶NodeSocketColor AffBHDATAHzL?L?L??DATAHqMetallicMetallic@E޶NodeSocketFloatFactor AffB(DATA(w??DATAqHSpecularSpecular@E޶NodeSocketFloatFactor AffBDATAw??DATAqSpecular TintSpecular Tint@E޶NodeSocketFloatFactor ATBDATAw?DATAqHRoughnessRoughness@E޶NodeSocketFloatFactor AAȬDATAȬw=?DATAHqAnisotropicAnisotropic@E޶NodeSocketFloatFactor A33ADATAw?DATAqHAnisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactor ADDATAw?DATAqSheenSheen@E޶NodeSocketFloatFactor A33hDATAhw?DATAqH Sheen TintSheen Tint@E޶NodeSocketFloatFactor A33YHDATAHw??DATAH q ClearcoatClearcoat@E޶NodeSocketFloatFactor A(DATA(w?DATA q H Clearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactor ADATAw<?DATA q IORIOR@E޶NodeSocketFloat ADATAw?zDDATAqH TransmissionTransmission@E޶NodeSocketFloatFactor AL ȫDATAȫw?DATAHqTransmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactor ALèDATAw?DATAqHEmissionEmission@E޶NodeSocketColor AL4ÈDATAz?DATAqAlphaAlpha@E޶NodeSocketFloatFactor ALIhDATAhw??DATAqHNormalNormalE޶NodeSocketVector AL^HDATAHy?DATAHqClearcoat NormalClearcoat NormalE޶NodeSocketVector ALs(DATA(y?DATAqHTangentTangentE޶NodeSocketVector Af&DATAy?DATAȺqBSDFBSDFDE޶NodeSocketShaderzCCDATAxrzShaderNodeOutputMaterialMaterial OutputS|???CC CB(BCC5CCBCCDATAqHSurfaceSurfaceDE޶NodeSocketShaderCpCDATAHqVolumeVolume@E޶NodeSocketShaderC33ZCDATAqHDisplacementDisplacementE޶NodeSocketVectorC33DCDATAy?DATA8tzxȺDATA@   DATA@"""666111...%%%)))@ @&&&333,,,(((%%%######"""###$$#**)### 111 AAA    BBA    33300/     @$$#!!!       ))),,,     !!!%%% @+++&&&  &&&@,,,***  '''!!!((' ..-  ''' $$$000'''%%%444CCC&&& !!!    @,,,    @!!!    @ @ """  $$$@___ ```ttt   @bbb @@MAH2MAMaterial.006 Ha>e?/??????>vX ?DATA DATA DMDATAvuNTShader NodetreeȎaShaderNodeTreetrDATAtrrShaderNodeBsdfPrincipledPrincipled BSDF???ȳHH ACpCB(BDATAȳqBase ColorBase Color@E޶NodeSocketColorȪDATAȪzd=BDATAqȬHSubsurface ColorSubsurface Color@E޶NodeSocketColorhDATAhzL?L?L??DATAȬqMetallicMetallic@E޶NodeSocketFloatFactorHDATAHw??DATAqHȬSpecularSpecular@E޶NodeSocketFloatFactor(DATA(w??DATAHqSpecular TintSpecular Tint@E޶NodeSocketFloatFactorDATAw?DATAqȥHRoughnessRoughness@E޶NodeSocketFloatFactorDATAw+g>?DATAȥqAnisotropicAnisotropic@E޶NodeSocketFloatFactorȩDATAȩw?DATAqHȥAnisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactorDATAw?DATAHqSheenSheen@E޶NodeSocketFloatFactorDATAw?DATAqȞHSheen TintSheen Tint@E޶NodeSocketFloatFactorhDATAhw??DATAȞqClearcoatClearcoat@E޶NodeSocketFloatFactorHDATAHw?DATAqHȞClearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactor(DATA(w<?DATAHqIORIOR@E޶NodeSocketFloatDATAw?zDDATAqȗHTransmissionTransmission@E޶NodeSocketFloatFactorDATAw?DATAȗqTransmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactorȨDATAȨw?DATAqHȗEmissionEmission@E޶NodeSocketColorDATAz?DATAHqAlphaAlpha@E޶NodeSocketFloatFactorDATAw??DATAqȐHNormalNormalE޶NodeSocketVectorhDATAhy?DATAȐqClearcoat NormalClearcoat NormalE޶NodeSocketVectorHDATAHy?DATAqȐTangentTangentE޶NodeSocketVector(DATA(y?DATAHqBSDFBSDFDE޶NodeSocketShaderDATArrtShaderNodeOutputMaterialMaterial OutputS|???CC CB(BDATAqȉSurfaceSurfaceDE޶NodeSocketShaderDATAȉqVolumeVolume@E޶NodeSocketShaderDATAqȉDisplacementDisplacementE޶NodeSocketVectorDATAy?DATA8ttrHDATA@X   DATA@ @@ $$$ &&&   @     @  @"""$$$###   (((333:::888///$$$   (((;;;QQQ```[[[GGG222"""  !!!!!!222QQQwwwdddAAA)))  !!!$$$:::aaayyyLLL...  """$$$:::aaawwwLLK...  !!!222OOOuuu```@@@)))  '''888MMMYYYUUUCCC000!!!  @&&&///555444,,,"""      @!!!"""  555444%%%  @ @)))jjjWWW666!!!  @GGGQQQ,,,  RRRppp@@@""" +++@XXXzzzLLL)))  @&&&))) @MAH2MAMaterial.007 Ha/>ۊ}>>?????>ph ?DATAH DATA DMDATApuNTShader NodetreeaShaderNodeTreenlHHDATAnrlShaderNodeBsdfPrincipledPrincipled BSDF???H  ACpCB(BDATAHqBase ColorBase Color@E޶NodeSocketColorDATAz===?DATAqȂHSubsurfaceSubsurface@E޶NodeSocketFloatFactorȧDATAȧw?DATAȂqSubsurface RadiusSubsurface Radius@E޶NodeSocketVectorDATAy?L>=BDATAqH>ȂSubsurface ColorSubsurface Color@E޶NodeSocketColorDATAzL?L?L??DATAH>q<MetallicMetallic@E޶NodeSocketFloatFactorhDATAhw??DATA<q:H>SpecularSpecular@E޶NodeSocketFloatFactorHDATAHw??DATA:q9<Specular TintSpecular Tint@E޶NodeSocketFloatFactor(DATA(w?DATA9qH7:RoughnessRoughness@E޶NodeSocketFloatFactorDATAw ??DATAH7q59AnisotropicAnisotropic@E޶NodeSocketFloatFactorDATAw?DATA5q3H7Anisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactorȦDATAȦw?DATA3q25SheenSheen@E޶NodeSocketFloatFactorDATAw?DATA2qH03Sheen TintSheen Tint@E޶NodeSocketFloatFactorDATAw??DATAH0q.2ClearcoatClearcoat@E޶NodeSocketFloatFactorhDATAhw?DATA.q,H0Clearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactorHDATAHw<?DATA,q+.IORIOR@E޶NodeSocketFloat(DATA(w?zDDATA+qH),TransmissionTransmission@E޶NodeSocketFloatFactorDATAw?DATAH)q'+Transmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactorDATAw?DATA'q%H)EmissionEmission@E޶NodeSocketColorȥDATAȥz?DATA%q$'AlphaAlpha@E޶NodeSocketFloatFactorDATAw??DATA$qH"%NormalNormalE޶NodeSocketVectorDATAy?DATAH"q $Clearcoat NormalClearcoat NormalE޶NodeSocketVectorhDATAhy?DATA qH"TangentTangentE޶NodeSocketVectorHDATAHy?DATAqBSDFBSDFDE޶NodeSocketShaderDATAlrnShaderNodeOutputMaterialMaterial OutputS|???CC CB(BDATAqHSurfaceSurfaceDE޶NodeSocketShaderHDATAHqVolumeVolume@E޶NodeSocketShaderDATAqHDisplacementDisplacementE޶NodeSocketVector(DATA(y?DATA8HtnlDATA@h   DATA@@@ """%%%&&&''''''%%%### &&&***---///000000///,,,))($$$///333666999;;;;;;999666222,,,%%% @222777<<>>zzzlll___VVVOOOIIICCC:::666)))""" ###@FFFvvvdddUUUJJJBBB:::333(((  NNNmmmZZZKKK@@@555---$$$ (((@KKKwwwdddRRRAAA999///)))%%$!!!%%%@AAAYYYKKKSSSDDD***%%% @MAH2MAMaterial.008 a?5=C>X9??????>j ?DATA hhDATAh DMDATAjuNTShader NodetreeȰ_ShaderNodeTreehfDATAhrfShaderNodeBsdfPrincipledPrincipled BSDF???rHpHp ACpCB(BDATAqBase ColorBase Color@E޶NodeSocketColorDATAz===?DATAqHSubsurfaceSubsurface@E޶NodeSocketFloatFactorDATAw?DATAHqSubsurface RadiusSubsurface Radius@E޶NodeSocketVectorȤDATAȤy?L>=BDATAqHSubsurface ColorSubsurface Color@E޶NodeSocketColorDATAzL?L?L??DATAqMetallicMetallic@E޶NodeSocketFloatFactorDATAw??DATAqH SpecularSpecular@E޶NodeSocketFloatFactorhDATAhw??DATAH q Specular TintSpecular Tint@E޶NodeSocketFloatFactorHDATAHw?DATA q H RoughnessRoughness@E޶NodeSocketFloatFactor(DATA(wgq>?DATA q AnisotropicAnisotropic@E޶NodeSocketFloatFactorDATAw?DATAqH Anisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactorDATAw?DATAHqSheenSheen@E޶NodeSocketFloatFactorȣDATAȣw?DATAqHSheen TintSheen Tint@E޶NodeSocketFloatFactorDATAw??DATAqClearcoatClearcoat@E޶NodeSocketFloatFactorDATAw?DATAqH~Clearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactorhDATAhw<?DATAH~q|IORIOR@E޶NodeSocketFloatHDATAHw?zDDATA|qzH~TransmissionTransmission@E޶NodeSocketFloatFactor(DATA(w?DATAzqy|Transmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactorDATAw?DATAyqHwzEmissionEmission@E޶NodeSocketColorDATAz?DATAHwquyAlphaAlpha@E޶NodeSocketFloatFactorȢDATAȢw??DATAuqsHwNormalNormalE޶NodeSocketVectorDATAy?DATAsqruClearcoat NormalClearcoat NormalE޶NodeSocketVectorDATAy?DATArqsTangentTangentE޶NodeSocketVectorhDATAhy?DATAHpqBSDFBSDFDE޶NodeSocketShaderDATAfrhShaderNodeOutputMaterialMaterial OutputS|???nkCC CB(BDATAnqlSurfaceSurfaceDE޶NodeSocketShaderDATAlqknVolumeVolume@E޶NodeSocketShaderDATAkqlDisplacementDisplacementE޶NodeSocketVectorHDATAHy?DATA8thfHpnDATA@   DATA@///---++*"""###@@$$$///+++(((%%%### (((((($$$!!!+++777  !!!998   +++,,,   @$$$##"!!!  $$$(((  @)))%%%   !!! @'''(((   ###### """!!!  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JJJttt333  ###555pppLLL'''  333AAA;;;***   @$$#     @###  """  @ @nnnVVV)))  @VVVSSS  [[[666 &&&@eee===@@MAH2MAMaterial.009 ȥȲ_u*?pH>Ֆ>?????>d8 ?DATAȥ ((DATA( DMDATAduNTShader Nodetreeȼ_ShaderNodeTreeb`DATAbr`ShaderNodeBsdfPrincipledPrincipled BSDF???HiDBB ACpCB(BDATAHiqgBase ColorBase Color@E޶NodeSocketColor(DATA(z===?DATAgqeHiSubsurfaceSubsurface@E޶NodeSocketFloatFactorDATAw?DATAeqdgSubsurface RadiusSubsurface Radius@E޶NodeSocketVectorDATAy?L>=BDATAdqHbeSubsurface ColorSubsurface Color@E޶NodeSocketColorȡDATAȡzL?L?L??DATAHbq`dMetallicMetallic@E޶NodeSocketFloatFactorDATAw??DATA`q^HbSpecularSpecular@E޶NodeSocketFloatFactorDATAw??DATA^q]`Specular TintSpecular Tint@E޶NodeSocketFloatFactorhDATAhw?DATA]qH[^RoughnessRoughness@E޶NodeSocketFloatFactorHDATAHw>?DATAH[qY]AnisotropicAnisotropic@E޶NodeSocketFloatFactor(DATA(w?DATAYqWH[Anisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactorDATAw?DATAWqVYSheenSheen@E޶NodeSocketFloatFactorDATAw?DATAVqHTWSheen TintSheen Tint@E޶NodeSocketFloatFactorȠDATAȠw??DATAHTqRVClearcoatClearcoat@E޶NodeSocketFloatFactorDATAw?DATARqPHTClearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactorDATAw<?DATAPqORIORIOR@E޶NodeSocketFloathDATAhw?zDDATAOqHMPTransmissionTransmission@E޶NodeSocketFloatFactorHDATAHw?DATAHMqKOTransmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactor(DATA(w?DATAKqIHMEmissionEmission@E޶NodeSocketColorDATAz?DATAIqHKAlphaAlpha@E޶NodeSocketFloatFactorDATAw??DATAHqHFINormalNormalE޶NodeSocketVectorȟDATAȟy?DATAHFqDHClearcoat NormalClearcoat NormalE޶NodeSocketVectorDATAy?DATADqHFTangentTangentE޶NodeSocketVectorDATAy?DATABqBSDFBSDFDE޶NodeSocketShaderDATA`rbShaderNodeOutputMaterialMaterial OutputS|???A| CC CB(BDATAAqH~ SurfaceSurfaceDE޶NodeSocketShaderDATAH~ q| AVolumeVolume@E޶NodeSocketShaderDATA| qH~ DisplacementDisplacementE޶NodeSocketVectorhDATAhy?DATA8tb`BADATA@8   DATA@++++++***"""### @ @&&&-----,+++)))%%% '''((()))'''$$$!!!%%%000!!! ###!!!"""!!! ######333$$$ ''''''""" """&&&***'''&&&'''***'''###%%%$$$  @''&+++..-))(+++000,,,---)))&&&###"""'''%%%+++000333444888666333...(((### @***...000555==8gD>>?????>^ ?DATA DATA DMDATA^uNTShader Nodetree_ShaderNodeTree\ZDATA\rZShaderNodeBsdfPrincipledPrincipled BSDF???z V HT HT ACpCB(BDATAz qy Base ColorBase Color@E޶NodeSocketColorHDATAHzk+v=k+v=k+v=?DATAy qHw z SubsurfaceSubsurface@E޶NodeSocketFloatFactor(DATA(w?DATAHw qu y Subsurface RadiusSubsurface Radius@E޶NodeSocketVectorDATAy?L>=BDATAu qs Hw Subsurface ColorSubsurface Color@E޶NodeSocketColorDATAzL?L?L??DATAs qr u MetallicMetallic@E޶NodeSocketFloatFactorȞDATAȞw?DATAr qHp s SpecularSpecular@E޶NodeSocketFloatFactorDATAw??DATAHp qn r Specular TintSpecular Tint@E޶NodeSocketFloatFactorDATAw?DATAn ql Hp RoughnessRoughness@E޶NodeSocketFloatFactorhDATAhwe>?DATAl qk n AnisotropicAnisotropic@E޶NodeSocketFloatFactorHDATAHw?DATAk qHi l Anisotropic RotationAnisotropic Rotation@E޶NodeSocketFloatFactor(DATA(w?DATAHi qg k SheenSheen@E޶NodeSocketFloatFactorDATAw?DATAg qe Hi Sheen TintSheen Tint@E޶NodeSocketFloatFactorDATAw??DATAe qd g ClearcoatClearcoat@E޶NodeSocketFloatFactorȝDATAȝw?DATAd qHb e Clearcoat RoughnessClearcoat Roughness@E޶NodeSocketFloatFactorDATAw<?DATAHb q` d IORIOR@E޶NodeSocketFloatDATAw?zDDATA` q^ Hb TransmissionTransmission@E޶NodeSocketFloatFactorhDATAhw?DATA^ q] ` Transmission RoughnessTransmission Roughness@E޶NodeSocketFloatFactorHDATAHw?DATA] qH[ ^ EmissionEmission@E޶NodeSocketColor(DATA(z?DATAH[ qY ] AlphaAlpha@E޶NodeSocketFloatFactorDATAw??DATAY qW H[ NormalNormalE޶NodeSocketVectorDATAy?DATAW qV Y Clearcoat NormalClearcoat NormalE޶NodeSocketVectorȜDATAȜy?DATAV qW TangentTangentE޶NodeSocketVectorDATAy?DATAHT qBSDFBSDFDE޶NodeSocketShaderDATAZr\ShaderNodeOutputMaterialMaterial OutputS|???R O CC CB(BDATAR qP SurfaceSurfaceDE޶NodeSocketShaderDATAP qO R VolumeVolume@E޶NodeSocketShaderDATAO qP DisplacementDisplacementE޶NodeSocketVectorDATAy?DATA8t\ZHT R DATA@   DATA@000>>><<<666///*** @@NNMPPPNNNKKKFFF@@@999000(((!!!###@@@WWWWWWVVVSSSOOOKKKFFFBBB;;;333***!!! 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